| 1: Slight Bonding | Enabled - Disable |
| 2: Medium Bonding | Enabled - Disable |
| 3: Extreme Bonding | Enabled - Disable |
| 4: One-Sided Fight | Enabled - Disable |
| 5: Two-Sided Fight | Enabled - Disable |
| 6: Improving Audience Perception | Enabled - Disable |
| 7: Improving Relationships | Enabled - Disable |
| 8: Sharing a Story | Enabled - Disable |
| 9: Inappropriate Comment | Enabled - Disable |
| 10: Emotional Breakdown | Enabled - Disable |
| 11: Bed Flipping | Enabled - Disable |
| 12: Rescuing the Dog | Enabled - Disable |
| 13: Praises America | Enabled - Disable |
| 14: Expresses Need For Money | Enabled - Disable |
| 15: Earns Money for the House | Enabled - Disable |
| 16: Threatens to Quit | Enabled - Disable |
| 17: Accidental Break | Enabled - Disable |
| 18: Isolates Self From House | Enabled - Disable |
| 19: Banner Flies Over the Backyard | Enabled - Disable |
| 20: House Meeting (Good) | Enabled - Disable |
| 21: House Meeting (Bad) | Enable - Disabled |
| 22: New Game | Enabled - Disable |
| 23: Creepy Houseguest | Enabled - Disable |
| 24: Too Big Ego | Enabled - Disable |
Add an event with one person towards the house.
Add an event with two people in the house.
Reset All Events.
Go back to week 1.
Simulate with these events.